You can shoose to go through the middle & get the points if you're confident, or you can cut through the greates and run through without confrontation. When you get to the hallway with the grates in the foreground, past the big room, pause. Before you start the jumping sequence, make sure you've grabbed the save point. Work your way through the hall, and when you come to the destroyer droids, deflect shots to make it easier. When you get to the grapple droids, try not to get both onscreen at once, they're ruthless. Power-ups lie hidden in the windows on the upper teir, and be sure to destroy all the planets and windows to get the nessesary points. In this level you have to escort the queen to safety. Avoid the thermal detonators, and keep up until you blow off one of it's arms. Run around the droid and when it's sheild drops, move in for the kill. Move up the stairs and get ready for the boss. Move up the walkway, getting the powerups behind the trees and in the bushes. After the water, goto the front of the screen and rescue another handmaiden on the platform, this should be your seventh, and last. Go up to the water, and pick up the extra life. Get the handmaiden near the fountain, and the powerup on the far left. Kill the three pilot droids, hop in the AAT, and reak havoc! When you get to the courtyard, hop out and run up there to rescue another handmaiden and grab some power-ups.ĭrive around, kill all the tanks, then goto the upper left area of the city, park yours and continue. Before you climb the stairs, run to the front of the screen and free another handmaiden, you should be up to 5 by now. If you take the low road, jump up at the end to get a handmaiden you missed. You can take the low road, with it's more points but more destroyer droids or the high road with it's precarious jumps & rocket droids. When you get to the street, you have a choice to make. Dash around the big building with the columns, pick up the saber power-up, and rescue another handmaiden. Kill the droids and run up to the handmaiden to "rescue" her.Īt the stairs, jump up onto the narrow ledge, and run around to the side of the building to rescue another handmaiden. Do a double jump on the way down to avoid being hurt. Go through the level until you come to a point where you must drop down. In this level you have to rescue 7 Handmaidens. Kill those annoying Kreetles, and look for a second opening to defeat it. After the poison look the the rear-up that gives you an opportunity to attack. A good strategy to avoid this is to run up the ramp behind it and jump out over it. After the worm retrests to it's cave, it will again try to poison you. A better strategy is to wait until after it tries the tail swipe. Drop down carefully and pick it up.įor the Giant worm, avoid the poison breath, and attack it when it rears up between & after crushings. Look carfeully and after the Y-shaped chasm, you'll find the first of the game's 3 Gungan Artifacts. Except of course, for the one that isn't. In the cave, be creful at the chasms, they're bottomless. In the mushroom forest, you can skip a lot of the fighting by hopping along on the top of the mushrooms, but be careful not to go to fast, there's a sudden drop-off. When you get to the camp, grab the saber power-up and hack away. In the jumping area, time your jumps to avoid being hit in air, it will spell your doom. When you get to the tree that you climb up, avoid killing the Nunas, they detract from your points. When you do, stay away from the animals, and run as fast as you. Walk through the level until you get to the stampede. Reflect these shots and then it'll blow up. Once you hit it enough times, it will transform into hover mode, and then strafe by slowly. When you get to the semi-circular platforms, go down to the bottom, and carefully pick up the powerups on the small extensions.įor the stafighter droid, you have to avoid the droids and shots until it starts hovering. Jump across on the tops of the pictons, and time your jumps carefully. Jump to the side, on top of the electrodes all the way across. Jump from catwalk to catwalk, and when you get to the room with the red floor, stop. Use your /\ (triangle) attacks to get in the good hits. The Loader Droid can only be hit when it's doing the Swipe attacks, otherwise just run away. Take care, if you get shot in the air, you're done for. Jump the gaps on the conveyor belt by running and double jumping. In the room before the conveyor belt, pick up the health on the left hand side. Walk through the corridors decimating the droids, then when you get to the control room, destroy all the computer panels to get the points required for the point levels. Level 1: Trade Federation Battleship Point Levels
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